ComfyStream
developer onlyRun ComfyUI workflows on live video streams, with a browser interface and WebRTC transport.
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New additions and meaningful, source-linked updates. No artificial trending scores.
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Run ComfyUI workflows on live video streams, with a browser interface and WebRTC transport.
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Explore branching picture-world adventures where each choice creates a scene and a short film transition.
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Create H3 Max video clips inside ElevenCreative, alongside ElevenLabs voice and audio tools.
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Direct an ongoing generated video stream with changing prompts through fal's experimental realtime API.
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Explore long-running autoregressive video generation and the infrastructure behind interactive streams.
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A generated island-survival show with an ongoing story, character channels and viewer-directed choices.
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A research baseline for streaming video generation that trains models on their own autoregressive outputs.
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A self-hosted experiment turning YouTube chat into generated clips and a continuously replayed broadcast.
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Transform webcam and screen frames with an accelerated diffusion pipeline for interactive visuals.
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Build interactive video streams with a diffusion system designed for configurable GPU pipelines.
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Study streaming video-to-video stylization with feature banks that reuse information from earlier frames.
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Access MiniMax H3 clip generation through Venice's hosted interface and documented video API.
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A source-available tool for running interactive generative-video pipelines, with a non-commercial alpha licence.
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A keyboard-controlled open-world research experience whose visuals and mechanics are generated by a world model.
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An AI television interface with themed channels, viewer-direction tools, and a current 18+ access gate.
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An endless AI-generated television channel where viewers write what should air next.
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A hosted text-to-video and image-to-video model with 480P, 768P, 2K, and 4K price records.
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A hosted MiniMax H3 variant with text-to-video and image-to-video endpoints at 480P and 768P price tiers.
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A hosted text-to-video and image-to-video model record focused on fast clip generation and source-linked cost planning.
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A world-model experience for creating and playing generated games through words, voice, and in-world actions.
When availability, pricing or capabilities change, source-linked updates will appear here. A routine edit does not count as news.